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save(String) - Method in class Back.Tree
do JSON suboru s danym menom zapise aktualny strom
setAdd(boolean) - Method in class Back.Node
nastavenie _add
setFind(boolean) - Method in class Back.Node
nastavenie _find
setOk(String) - Method in class UI.MyPane
kedze thready sa nemaju ako priamo dostat k scene a menit "buttons", tato metoda funguje ako taky prechod
setPane(MyPane) - Method in class GraphicThreads.GraphicThread
 
setRoot(Node) - Method in class Back.Tree
nastavenie korenu stromu
setSleepTime(boolean) - Method in class GraphicThreads.GraphicThread
funkcia ktora upravi SLEEP_TIME podla parametra pridaj ak je true, prida 500 ak je false, odcita 500 kontroluje tieto hodnoty ci nie su v hraniciach ak ano neurobi nic
setSons(List<Node<T>>) - Method in class Back.Node
nastavuje synov vrcholu
setThread(GraphicThread<T>) - Method in class UI.MyPane
nastavi thread na parameter
setTree(Tree<T>) - Method in class GraphicThreads.GraphicThread
 
setTree(Tree<T>, Tree<T>) - Method in class UI.MyPane
nastavi tree1, tree1
setTree1(Tree<T>) - Method in class UI.MyPane
nastavi tree1
setTree2(Tree<T>) - Method in class UI.MyPane
nastavi tree2
setValue(T) - Method in class Back.Node
nastavuje hodnotu vrcholu
size() - Method in class Back.Node
 
skip() - Method in class GraphicThreads.GraphicThread
nastavi sleep time na 0 cim vlastne thread nebude spat
start(Stage) - Method in class UI.Main
 
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